If I had 5 grand to throw at a Vader Helmet right now I would do it like a shot. However, it is also aimed at anyone who has ever considered a Mac computer for these professional markets. This survey is squarely aimed at understanding the needs of Mac-based professionals, or Mac Pros, as some in the industry refer to them. Yes, freeze, yes, bounce, yes, Divas on lower quality of course, but frankly it is all a hassle and just gets in the way of making music. Mac Professional’s and Their Desktop Needs.
all take just that little longer than comfortable.Īnd then Logic's graphic performance totally sucks on bigger projects and/or when the CU is not happy. Apple brings ‘Nehalem’ to Mac Pro line Flagship workstation machine now offers Intel’s top-of-the-line Xeon processor, as Apple also refreshes the iMac and Mac mini. Output libs also extremely unhappy.Īlso loading times for heavier Kontakt libraries are excessive and nause my buzz - browsing Output patches, NI rise and hit etc. won't run live without pops and clicks, and lock ups, even at 512 buffer. I also can't get CPU heavy libs to play nice.
And if you opt instead for an even more powerful PC using an AMD Threadripper 3970X, you can get up to 50 higher performance. Compared to a 20,000 Mac Pro, it only takes about 4,000 with a PC based around the AMD Ryzen 3900X CPU in order to get similar performance in Premiere Pro. Now that I am using multiple Divas on most things I get a lot of lock ups. TL DR: Mac Pro (2019) vs a PC Workstation for Premiere Pro. With non-orch heavy hybrid stuff, a hundred tracks is OK I build as I write. The Mac Pro tower is as high-end as workstations get, offering Xeon CPUs from eight to 28 cores, up to 1.5TB of memory, and one or two AMD Radeon Pro GPUs.
The ram limitation is tough - but only if I go full orchestral and wheel out big libraries (e.g. Not sure about how often you will be producing while travelling.just to share my experience!Ĭlick to expand.I have the 2014 i7 16gb 2.2 Iris integrated graphics.
were stuck with a top 10Gbps external transfer standard on desktops. An individual buying a 50,000 professional workstation gets the same. Another problem is that you should have a core set of libraries and programs inside of the computer, so if you disconnect from the hubs you still can do stuff.so at the end, it's possible and it has some very good things, but i think the laptop became a desktop computer 85% of the time in my case. A lot of potential Mac Pro fans dont do video. Hubs take a lot of space, are noisy, and not as safe as have the hard drives internally. My main problems are 1/Space, the laptop take good space on the desk as i need to have another monitor.
So laptop perfomance is more than enough nowadays. plenty of memory and I can run unreal 4, and make videogame sound design implementation or fire my daw compose music without any problem.
Plop the computer on the desk connect it to two hubs and i can use it as a laptop if i need to move.In terms of perfomance i'm good served. Hello Blake, i've been using a laptop for 2 years now, for videogame music and sound design.